Movelist of Freeza Z2 - The Basics



Light Kick (LK)
Medium Kick (MK)
Strong Kick (SK)
Light Punch (LP)
Medium Punch (MP)
Strong Punch (SP)
Taunt

: Press A and B
: Press X and Y

etc ...




This Freeza has many system moves inspired or taken directly from various fighting games, such as Capcom VS SNK, Marvel VS Capcom or King of Fighters. You may already be familiar with most of these moves.


Backward Dash :
This is a classic back dash, allowing Freeza to move far from the opponent pretty quickly.

Run :
This is the classic KOF-type run. Hold Forward in order to keep running.

Super Jump :
This is the classic MVC Super Jump, allowing Freeza to jump much higher than usual. It can be performed by just pressing Up after a crouching strong kick, in order to follow up for an aerial combo (in which case Freeza will teleport instead of performing a Super Jump). During the Super Jump state, you can control the forward and backward velocity by pressing Forward or Back.

Air Dash : or in the air.
This is a useful tool to gain more mobility in the air, to dodge some of the opponent's attacks or go close to him quickly for example.

Power Charge :
This is the classic Power Charge, during which you gain power quickly, in order to use your Super moves.

Focus Kick :
This move is a variation to Street Fighter 4's Focus Attack. Hold both buttons to charge the move, release them to perform it. Here are Focus Kick's various features :
- Repels projectiles. You need to release the buttons at the right time to repel the projectile. Works on single non super projectiles.
- Chargeable for Hyper Armor (1 hit). You still lose life when hit though.
- Can be Dash Cancelled, during charge as well as during strike. This allows you to dash the moment you hit your opponent with Focus Smash, and follow quickly with other attacks.
- A special note about Freeza's version of this move is that it hits twice, so your combo timing is different from other characters, keep that in mind.
High Counter : + or + or + when guarding an attack (Ground).

This is the high version of Zero Counter. Freeza counters the opponent's attack and hits him with a Double Kick, sending him in the air.

Low Counter : + or + or + when guarding an attack (Ground).

This is the low version of Zero Counter. Freeza counters the opponent's attack and attacks him with a sliding kick that trips him.

Air Punch Counter : + or + or + when guarding an attack (Air).

This is the Punch version of Aerial Zero Counter. Freeza counters the opponent's attack in the air, and performs a powerful Smash Punch, sending the opponent to the ground.

Air Kick Counter : + or + or + when guarding an attack (Air).

This is the Kick version of Aerial Zero Counter. Freeza counters the opponent's attack in the air, and performs a powerful High Kick, sending the opponent far away.




Knee Trap : +
(while close to opponent)
Freeza grabs his opponent, stuns him with a knee attack before kicking him far away. During the initial grab, you can smash buttons in order to perform more knee attacks and deal more damage.


Vega Throw :
+ (while close to opponent)
Freeza grabs his opponent with his foot and smashes him on the other side, before kicking him away with a spinning kick.




Death Star : +

Freeza's Crouching Strong Kick sends the opponent flying in the air, allowing for Aerial Combos, as in the Versus series.


Superior Dash : +
An overhead attack performed while running. Allows to dodge low attacks on the 1st frames. Can be combo'd into ???.

Delayed Elbow : (in the Air)
Hold X during an Aerial Light Punch so Freeza stays in his elbow pose and delays his attack.

Saucer Kick : (in the Air)
Hold B during an Aerial Medium Kick so Freeza spins one more time to deliver another kick.

Superior Flip : (in the Air)
Regular Aerial Strong Kick. Grounded opponents will fall when hit by Superior Flip. Aerial opponents will be sent to the ground and made to bounce, allowing for juggling. The bouncing is only triggered once in the same combo.

Dive Kick : + (in the Air)
Can only be performed when jumping forward and when rising during a jump. Freeza will dive quickly towards the opponent, allowing for ground follow-ups.




Freeza has a bunch of moves that will work only against compatible characters, to give more of a fullgame "feeling".

Dash Collision :
Compatible against : Goku Z2, SSJ Goku Z2, Vegeta Z2, Gohan Z2, Freeza Z2, Awoken Ichigo by Storm-Ex, Alucard by Dope, Yellow Suika by Veanko.
Run against a running opponent, and the characters will grab each other and struggle. Smash the buttons as fast as possible, and the winner will throw his opponent.

Optional animations :
There are a few other optional animations which you can include in your characters to make them compatible with Freeza Z2 :
- Flip Knockout : When hit by EX Snap Kick. Opponent goes flying in the air, flipping backwards (anim 5937).
- Broken Back : When hit by Kaiyoken with Nappa finisher (anim 5946 & 5947).
- Chou Kamehameha Fatality : GetHit state fading to black when killed by Chou Kamehameha (anim 5941 & 5942).

If you wish to add some compatibility with Freeza to some of your characters, please head to the tutorial section in Goku's readme.




Freeza has a lot of combos in his arsenal, and this is his main weapon to win fights.

- All basics can be chained from Light to Medium to Hard, or from Light to Hard, with any combination of kicks and punches.
- Standing light attacks link to crouching light punch and crouching light kick.
- Superior Flip (a.SK) bounces an airborn opponent to the ground, allowing some juggling. It makes the opponent bounce only once in a single combo though, to avoid cheapness.
- All the specials can be chained into from most basic attacks.
- All the supers can be chained into from most special attacks.




Palettes :
Freeza has a huge total of XXX palettes available for you to choose from. As browsing through all the palettes can be tedious, you will find in the palettes folder an archive named "Palette Chart" containing all the palettes in GIF format, for you to choose easily which palettes you want to use.

Configuration file :
In Freeza Z2's root folder, there is a config.txt file in which you can set some preferences :
- You can choose to use his custom English voice by ShockDingo or his Japanese voice.
- You can choose to use either solid or transparent FX.
- You can choose which projectile repel FX is displayed during Focus Smash.
- You can choose which Super Background to use when you kill your opponent with a Super move.
- You can set the axes for Sadism Mode gauge.

Introductions :
Freeza has several introductions at the beginning of the fight:
- Skull Crush: Freeza crushes a skull with his hand while seating down, before getting up for the fight.
- Bubble Transformation: Freeza is seen idling/recovering/powering-up in his energy bubble, which then breaks apart, revealing him in his final form.

Winpose selection :
You can choose Freeza's winpose at the end of the round by holding a button. Some other winposes will also be triggered in certain occasions. Winposes change depending on which round you're on:
- ?: Freeza bows to the opponent.

Youtube videos :
You can find many Youtube videos featuring Freeza Z2 VS various opponents. The easiest way to find some of them is to go directly to Balthazar's Youtube Channel, where you'll fine various videos featuring all the Z2 cast. Among these videos, you'll find :
- ......